Allows for pumping of a list of coroutines for a certain maximum of time per frame / update. More...
Public Member Functions | |
| CoroutineHandle | AddCoroutine (IEnumerator coroutine) |
| Adds a coroutine to the list. The coroutine will execute on the next call to Update if it can be run. | |
| bool | CancelCoroutine (in CoroutineHandle handle) |
| Cancels / removes a running coroutine. | |
| void | Update (TimeSpan maxTimeToRun) |
| Pumps all coroutines up to the specified amount of time. | |
Allows for pumping of a list of coroutines for a certain maximum of time per frame / update.