Argument passed to OnFracture message. More...
Public Member Functions | |
| IEnumerable< UnityEngine.Mesh > | GetMeshes () |
| Returns an enumerable of just the generated Unity meshes. | |
Public Attributes | |
| FractureGeometry | OriginalObject |
| The object that fractured. | |
| Bounds | OriginalMeshBounds |
| The bounds of the original mesh. | |
| GameObject | FracturePiecesRootObject |
| The root of the pieces of the resulting fracture. | |
| FractureDetails | FractureDetails |
| The parameters used for the fracture. | |
Argument passed to OnFracture message.
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inline |
Returns an enumerable of just the generated Unity meshes.