An individual fracture piece's geometry. More...
Public Attributes | |
| UnityEngine.Mesh | Mesh |
| The generated Unity mesh. | |
| FracturedMeshResultFlags | Flags |
| Additional information about the generated result. | |
| Vector3 | Offset |
| The offset from the origin of the original mesh to the center of this piece. | |
| int | EmptyTriangleCount |
| The number of materials that have no triangles and have been removed. | |
| List< bool > | EmptyTriangles |
| A true for each material from the original mesh that now have zero triangles and have been removed from the mesh. | |
An individual fracture piece's geometry.