An individual fracture piece's geometry. More...
Public Attributes | |
UnityEngine.Mesh | Mesh |
The generated Unity mesh. | |
FracturedMeshResultFlags | Flags |
Additional information about the generated result. | |
Vector3 | Offset |
The offset from the origin of the original mesh to the center of this piece. | |
int | EmptyTriangleCount |
The number of materials that have no triangles and have been removed. | |
List< bool > | EmptyTriangles |
A true for each material from the original mesh that now have zero triangles and have been removed from the mesh. | |
An individual fracture piece's geometry.